Ok, so Silque died and i failed to use the Turnwheel to save her, since i retreated from the Berkut battle in Act 4. So now im in Fear Shrine trying to find the revival spring. The issue is that its a fucking labyrinth and i dont know where to go. Door of the Living? Door of the Dead?
Had a discussion with my brother and we ended up talking about if Ike, from Path of Radiance and Radiant Dawn, is the patriarch of most of the other main characters in Fire Emblem.
I found a discussion on GameFAQs where the general consensus is that there's only three games that aren't really connected, Sword of Fire, Binding Blade, and Sacred Stones.
The problem is that they couldn't seem to figure out if 9/10 (Path of Radiance and Radiant Dawn) come before 4's first half, or after the chain 4 starts but before 13 (Awakening).
Does anyone have any definitive answers on this?
Brian1 Answer
Most of the Fire Emblem games exist in a single timeline, the earliest being Genealogy of the Holy War, and the most recent being Awakening.
![Fire emblem shrine maiden Fire emblem shrine maiden](https://serenesforest.net/wp-content/uploads/2017/04/echoes-world-map-2-e.jpg)
Three other timelines also exist, but are not directly tied to the aforementioned timeline:
- The Elibe timeline consists of Blazing Sword and The Binding Blade.
- The Magvel timeline consists solely of The Sacred Stones.
- The Tellius timeline consists of Path of Radiance and Radiant Dawn.
Awakening provides tie-ins to these timelines through the use of other 'realms', although it is unclear whether the timelines run parallel or not. It also includes hints as to how the timelines may coincide:
- In the DLC, Lyn claims that Robin is the tactician from Blazing Sword.
- Ike's descendant, Priam, can be recruited in one of the bonus chapters.
- Time travel and parallel realities do occur, so timelines may not be linear.
As for whether Ike is a direct ancestor to the main characters of the other Fire Emblem games, it seems highly unlikely. Priam's status as Ike's descendent and Chrom's status as Marth's descendant both appear to be well-known and bear no overlap. Given that it is unknown when the Tellius timeline occurs in relation to the primary timeline, it is not impossible that Ike is a direct ancestor to the lords of the other games, but all evidence points away from this being the case.
Brian![Fire Emblem Shrine Fire Emblem Shrine](https://fireemblemwiki.org/w/images/thumb/0/0c/Generic_portrait_shrine_maiden_fe14.png/200px-Generic_portrait_shrine_maiden_fe14.png)
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How to Revive Dead Units in Fire Emblem Echoes
Fire Emblem Echoes: Shadows of Valentia can be a challenging game, especially if you’ve set the difficulty mode to Hard and have the game on Classic Mode, meaning characters stay dead. Luckily, Echoes does give you a tiny bit of leeway with characters that have died in battle, giving you a chance to bring them back from death.
There’s only one way to revive a character in Fire Emblem Echoes, and that’s by making use of a Golden Sacred Shrine. You’ll find Sacred Shrines in general, with the general stone ones giving whichever character you want a permanent stat boost. Golden Sacred Shrines are much rarer, however, and only appear in dungeons later in the game. All the dungeons featured in Act 4 contain a Golden Sacred Shrine, including Fear Mountain. You’ll need to explore the late-game dungeons in order to find these bastions, but once you do you can interact with the shrine to bring a deceased character back to life. Keep in mind these shrines have limited uses, so you’ll really want to be keeping as many characters alive at all times as possible.
For more guides and tips on Fire Emblem Echoes: Shadows of Valentia, make sure to check back with Twinfinite.